Post by B on Jan 2, 2009 1:14:09 GMT -5
Okay, I'm going to find a map and edit the hell out of it to make regions. There will be a max of 8 players, including AI which I, or someone else, might be commanding. Whoever is commanding an AI can NOT use them to their advantage, which is why it most likely will be me, after all, why would I cheat at my own game? At game start each army will choose a starting region and spread out by gaining more regions of the earth. They may fight over regions, make deals, ally themselves, start coalitions like that against the Nazis if all parties agree.
Everybody will start with around 10-30k (I haven't decided yet). To go to battle you must have at LEAST 15k. (To cover the starting amount and the supply depots) This includes attacking and defending. You could bring more than that with you, though at a max that I have yet to determine, this will give you more supply depots or the UN crates. To gain more money, you have to buy houses for your provinces. Each house may give around 1-200$ a day, but you can purchase many of them so it'll start racking up in the end, granted, it will be slow in the start but this is fixing to be a long game anyways.
In addition to housing you can purchase other things that can help you both inside, and outside battle. Like say I might make it to where if someone's building something big that I might make a time limit for, it'll be completely in the dark and no one will know unless they purchase like a spy or something and send it the region it's being built. Or build Super-Duper weapons that are one-use, HIGHLY expensive and can eradicate one whole region to nuetral (Except the capital region.) Also if someone attacks this region I'll put in a launch pad, if that gets destroyed then all your money is down the drain and no superweapon will be fired, this includes that there will be an amount of slots that can be built per region, like say 20. That means you can build 20 houses, or 19 houses and 1 superweapon. (I might not make the max 20, it's just an example.)
Another possibility is also purchasing technology. this is very iffy though. I do have the ability to disable technology through the creator but I think it disables it for all of the people playing. Which means if one person has an airfield and the other doesnt, then they will fight both not having airfields which is kind of unfair. (Unless they were china and America, then I can just enable one of the faction's airfields.)
There's more to be said but I think that's enough pitching for now. Respond to this thread and let me know what you think! I'm excited about this but I won't do it if no one's going to participate.
Everybody will start with around 10-30k (I haven't decided yet). To go to battle you must have at LEAST 15k. (To cover the starting amount and the supply depots) This includes attacking and defending. You could bring more than that with you, though at a max that I have yet to determine, this will give you more supply depots or the UN crates. To gain more money, you have to buy houses for your provinces. Each house may give around 1-200$ a day, but you can purchase many of them so it'll start racking up in the end, granted, it will be slow in the start but this is fixing to be a long game anyways.
In addition to housing you can purchase other things that can help you both inside, and outside battle. Like say I might make it to where if someone's building something big that I might make a time limit for, it'll be completely in the dark and no one will know unless they purchase like a spy or something and send it the region it's being built. Or build Super-Duper weapons that are one-use, HIGHLY expensive and can eradicate one whole region to nuetral (Except the capital region.) Also if someone attacks this region I'll put in a launch pad, if that gets destroyed then all your money is down the drain and no superweapon will be fired, this includes that there will be an amount of slots that can be built per region, like say 20. That means you can build 20 houses, or 19 houses and 1 superweapon. (I might not make the max 20, it's just an example.)
Another possibility is also purchasing technology. this is very iffy though. I do have the ability to disable technology through the creator but I think it disables it for all of the people playing. Which means if one person has an airfield and the other doesnt, then they will fight both not having airfields which is kind of unfair. (Unless they were china and America, then I can just enable one of the faction's airfields.)
There's more to be said but I think that's enough pitching for now. Respond to this thread and let me know what you think! I'm excited about this but I won't do it if no one's going to participate.